Game Art Outsourcing

Game Art Services

We are a video game art outsourcing company that is driven by the passion to create outstanding games and art that your audience will surely love.

Game UI/UX Design

Enchanters Studio offers top-notch UI/UX design services focused on creating the user interface that the client desires. In addition, our unique capabilities such as UI/UX logic & hypothesis development, UX prototyping & modeling, and Wire-framing & Information Architecture help make games captivating to play. As a result, this suits the style of the client's game, bringing a fabulous design and engaging the customers.
  • UI/UX logic and hypothesis development
  • Wire-framing & Information Architecture
  • UX prototyping and modeling

Character Animation

Being a dedicated 2D animation studio, we design stand-out animation sequences that match the intended character behavior in the game’s narrative. Our animators consider the traits, quirks, and personalities of each character to develop engaging and believable animations.
  • Character Animation
  • Environment Animation
  • 2D unity Animation

Character Design

We create both human and non-human characters, such as fantasy creatures and animals, in different 2D game art styles. Our character designers have a deep understanding of anatomy and know how in-depth characterization can add to a game’s overall experience.
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Environmental Art

Our team provides detailed illustrations and backgrounds that match the theme of the game. Being a top 2D art studio, we place all the elements on the screen in a visually pleasing and aesthetic manner, taking care of aspects such as depth and perspective.

Game Objects

We develop props such as vehicles, chests, weapons, skins, etc. As a leading concept art agency, we meticulously craft each element based on their function within the game, balancing aesthetics with functionality.

Game Art Portfolio

You can click on any game banner to see its details


we handle all game art services of the entire 2D or 3D games, from Characters, Environments, Vehicles, Animations, and Weapons, to UI and UX

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